Feral Jundi

Thursday, May 10, 2012

Maritime Security: Ships Slow Down To Save Fuel In Pirate Waters

The shipping companies have switched to relying on guards, rather than speed, for protection because a single day at lower speeds can save $50,000 in fuel at current prices – enough to pay the guards for the whole journey…..Peter Cook, director of the Security Association for the Maritime Industry, said estimates earlier this year had put the total fuel cost to shipping companies of running faster through the high-risk area in 2011 at $2.7bn.

There are a couple of points with this trend that needs to be mentioned. Armed security is giving these ship owners a way to save money. Instead of going as fast as they can and burning up expensive fuel, there are some opting to slow down and depend upon security to protect their vessels.

Which is great, but these shipping companies should be on notice that when you slow down the vessel, pirates will factor that in for their attacks. I mentioned before that pirates will eventually turn to attacking vessels that are armed, just because so many vessels are switching to armed security and the easy prey will soon be gone. The key factor here is that slow vessels will make it easier to board, or swarm. Which leads to my next point, and that is a discussion about the appropriate force size, weapons, and rules for the use of force to meet this demand.

I say this, because there are those in the industry that have different ideas about armed security or that everyone follows the same rule book for armed security. Which is fine, but pirates can pick up on these rules and various differences and exploit them.  For example, the policy for warning shots is something pirates can game.

They can find out at what distances warning shots occur, and then they can assemble attack formations that will account for that. I talked about Uboat tactics awhile back, and as long as pirates do not show weapons and are able to find that distance they can hang out at, they could potentially set up for a swarm attack. One example is that in the Bab el Mandeb Strait, up to 10 skiffs attempted to swarm a vessel in April.

A maritime security alert has been issued for the Bab el Mandeb Strait after 10 skiffs approached a Panama-flagged oil tanker on Sunday, April 29. Four skiffs initially approached, followed by a group of two, then four further skiffs. The suspected pirates abandoned the attack after an onboard security team fired flares and displayed weapons, according to GAC Protective Solutions. Such “swarming” has been previously reported in and around the Bab el Mandeb Strait.

Now imagine if this pirate force actually applied some concentrated firepower and coordination to this type of attack?  Will today’s standard guard force be able to counter that?  If we see more killer PAG’s like what Trident Group was up against, along with slower vessels and less unarmed vessels making transits, then yes, I think we will see an armed vessel taken down by force. I hope it doesn’t happen, and all we can do is to ensure all security forces have the tools and rules necessary to counter such things.

I have talked about weapons in the past, and having a couple of PKM’s or rifles chambered in 7.62 or higher would be good. Optics on weapons would be awesome so that security can observe and shoot if need be, or precisely put rounds where they need them. I am also a fan of the larger caliber weapons, like the M-2 HB .50 cal. A heavy caliber, belt fed machine gun can maintain good stand off distances, or can bring on a decent volume of fire as vessels make the charge. Especially for swarms.

M-240’s and PKM’s would be good for this as well. Having the ability to shoot an engine at distance would be excellent, and a large caliber sniper rifle would work for that. Something like a Barrett M-82 is what I am thinking of. And with the small size of guard forces on vessels, giving them weapons that would increase their lethality and range would be a force multiplier. In other words, an armed guard force must have weapons that out match the enemy’s weapons–in range, accuracy and lethality. That’s if you want your guard to force to have advantage? Your force already has the high ground, but don’t skimp on the weapons, and especially if you are only contracting a small force. (of course this is just my opinion, and everyone has their own ideas of what works out there)

Also, having a smart defensive plan and plenty of obstacles set up on the ship is key. It was mentioned on prior posts that concertina wire is selling like hotcakes out there.  Security should also apply Kaizen to their plan, and always look for advantage or ways to deal with all and any types of scenarios. Also, make sure you have sound communications, and other key support equipment to do the job. Especially night equipment, like NVG’s or thermals, or binoculars and spotting scopes for the day time.

Finally, and this is pointed towards ship owners. If slowing down to save money is something you want to do, then you have to know that you are giving pirates an advantage. As they take this advantage and attack vessels, you must also realize that armed security will be more important than ever before. They will engage in combat with pirates, and shipping companies should not be surprised or shocked if this happens. If anything, these companies should be highly supportive and thankful that men and women like this are willing to put themselves at risk to do this job. That is what you pay them to do, and if all other preventative measures fail then combat will occur.

By taking away speed, you are taking away a pretty effective measure and only increasing the odds of confrontation. So definitely make sure you have properly armed professional security if slowing down to save money is your goal.-Matt

 

Image: Nexus Consulting

 

Ships Slow Down to Save Fuel in Pirate Waters
Tuesday, 8 May 2012
By Robert Wright
Violent confrontations between Somali pirates and merchant ships’ armed guards could become more common as some shipping companies have reduced ship speeds through the highest-risk area to save on fuel, maritime experts have warned.
The shipping companies have switched to relying on guards, rather than speed, for protection because a single day at lower speeds can save $50,000 in fuel at current prices – enough to pay the guards for the whole journey.
The speed reductions contravene published advice that ships should use their maximum speed in the highest-risk areas. Pirates have never managed to board a vessel traveling at 18 knots or more and container ships and other faster vessels have traditionally crossed the high risk area up to 1,500 miles off Somalia’s coast at up to 24 knots.
Ron Widdows, chief executive of Germany’s Rickmers Holding, a major shipowner, said several maritime security companies had suggested his company employ their guards and slow ships down. Rickmers’ current security company opposed reducing speeds because pirates were more likely to attack slow ships, Mr Widdows added.

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Wednesday, May 9, 2012

Quotes: Trident’s Tom Rothrauff On The ‘Killer’ Pirates His Men Stopped–Twice In 72 Hours!

Filed under: Maritime Security,Quotes — Tags: , , — Matt @ 12:21 PM

This is significant because this quote below gives the back story on the video that was posted awhile back of the actions of an armed security detail on a vessel. Of course many folks speculated about what happened, and came to all sorts of ridiculous conclusions. Some called for investigations and questioned the tactics used by this security company, while others showed support and cheered them on. My position on the matter was to hold judgement, because I wasn’t there.

Now that that a better picture of what happened has come out, I am floored. These guys were up against a determined foe armed with RPG’s and AK-47’s, that tried to attack them twice in 72 hours! So under the circumstance, the video and the actions of these men makes total sense.

It is also a warning to other companies, that eventually pirates will test the waters on how to take down vessels that are armed. That the low hanging fruit called ‘vessels without armed guards’ is going away, and pirates are re-tooling and gaming this new reality. And like the quote below stated, this armed security team fought off this killer PAG not once, but twice in 72 hours….’twice’. Bravo to Trident Group for stopping them. –Matt

 

Armed guards of Trident Group, stop the killer pirates!

In an emailed statement to Lloyd’s List, Trident president Tom Rothrauff said:

“This action came 72 hours following another attack by this exact same pirate action group against this very same vessel. Further, the same PAG had attacked a tanker in the week prior, so this was a killer PAG. Our team acted with poise, and used every rule for the use of force as prescribed by the US Coast Guard in PSA 3-09.

“The skiff was identified as carrying RPG’s and AK 47’s. The team was compelled to wait before they initiated warning shots until the master gave permission to the team to release repelling force. When the warning shots were fired, it just so happened that the skiff opened up on our team at the exact same time.”

Industry Talk: Congress Takes Important Step To Stop Afghan Taxation Of US Aid Dollars

This is good news and I sincerely hope that Congress has taken care of this. I know Doug Brooks and the ISOA have been working hard to overturn this practice, and it is amazing to me that we have allowed Afghanistan to do this. How much money has been lost to this corrupt practice? And what an insult?

Here is a quote from ISOA’s website on what exactly the Afghan government has been doing all of these years.

The Afghanistan Ministry of Finance (MoF) has adopted the practice of taxing foreign organizations hired by the U.S. government to support reconstruction and development in Afghanistan. Despite tax exemptions negotiated by the U.S. Department of State (DoS) and the U.S. Department of Defense (DoD) that are applicable to U.S. government (USG) contracts, “tax exempt” companies and organizations continue to receive tax bills from the Afghan government.  Given that the Afghan government can withhold necessary work permits in the absence of tax payments, companies and organizations have little recourse but to attempt direct negotiations with Afghan officials or to pay the tax bills.

Yeah, so that is one of the methods used to harass companies and it is pathetic. If you don’t pay the tax, you don’t get the permit. And really what is being requested by the ISOA and others, is to have Afghanistan live up to their agreements. I mean it is US taxpayer dollars that are going towards aid to help stabilize this country–and this is how Afghanistan honors that?  Here is the ISOA position on this deal.

This tax situation undermines international efforts to stabilize Afghanistan, creates barriers to effective implementation of much-needed aid programs, creates significant new opportunities for corruption within the host government and among companies, and unnecessarily penalizes American taxpayers – costing them millions of dollars – for offering assistance to a foreign nation.
USG contractors in Afghanistan are caught between USG regulations that require valid business licenses and the demands of the Afghan MoF that disputed taxes be paid in order to receive these permits.  Because DoS discourages companies and organizations from negotiating the tax issue with the Afghan government directly, USG assistance is critical. There is an urgent need for clear direction from the U.S. Congress in opposing this unacceptable tax situation.
So after all of this pressure, finally Congress does the right thing. We will see if it works. A big thanks to the ISOA for bringing attention to this matter and keeping up the pressure over the years. –Matt

Congress Takes Important Step to Stop?? Afghan Taxation of U.S. Aid Dollars
07 May 2012
The International Stability Operations Association is pleased to note that the House Armed Services Committee Chairman’s Mark for the Fiscal Year 2013 National Defense Authorization Act contains a provision that aims to end unlawful  taxation of U.S. foreign assistance by the Afghan Ministry of Finance (MOF).  The provision requires the Secretary of Defense to determine that the MOF is not violating bilateral agreements with the U.S. before the Department may use a contracting preference for Afghan goods and services, as required under the “Afghan First” policy. ISOA has worked the Afghan Tax issue as an advocacy priority and is committed to ending this inappropriate taxation.

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Tuesday, May 8, 2012

Leadership: Fast Company– Design, Teamwork And Leadership Lessons From General Stanley McChrystal

This is an excellent video presentation on McChrystal’s ideas on organizations and leadership (‘It Takes A Network’), as applied to businesses today. He really dives into the complexities of today’s wars and market place, and talks about his lessons learned at JSOC and with special operations. Of course our industry should pay attention, because we are the ultimate combination of business and war.

One theme that you see with many books on special operations/leadership is how much of an impact Operation Eagle Claw had on the spec ops community. That failure was a hard lesson to swallow, and the leaders of that community at the time had to really dig into what went wrong and how to fix it. This is a starting point with McChrystal’s talk, and it sets the tone perfectly.

McChrystal also delves into the second reshaping of the JSOC organizational structure, and that is modern terrorism and 9/11.  That the problem was very complex, and that there were so many pieces (agencies, units, foreign partners, etc.) to put together in order to be effective, and that they were fighting networks.  The traditional top down management structure was not working, and could not effectively use or control all of these pieces. It couldn’t keep up either, and that is not a good position to be in.

So what happened was a rethinking on how to make this machine called JSOC into a network that could compete with terrorist/enemy networks. Nothing new if you have been following the blog or reading McChrystal’s stuff. Very cool, and watch the video if you want a better picture of what I am talking about.

As to today’s PMSC’s and their organizational structures? Good question, and I have never really dived into that.  It would make for a fantastic thesis or chapter in someone’s book, and authors/researchers might have already touched this issue. Who knows, and maybe some of the readers can present some examples?

With my limited exposure to companies and their organizational structures, most follow a traditional top down approach.  Although what is interesting is that corporate usually has no idea what is going on at the ground level with contracts, and they are highly dependent on the Project Manager to find that out with the leadership out in the field. PM’s are the ones that should be keeping a track of that leadership out in the field as well–but sadly, many companies operate with the PM at the home country office and they lead through emails or video conferencing. They might visit out in the field now and then, but that costs money in the eyes of corporate, so it is one of those deals where some PMs do it more than others based on what corporate will allow.

So companies do put a lot of trust into those leaders out in the field. If anything, companies forget about those leaders or could care less about properly supporting them or listening to their concerns. These leaders out in the field have to interpret emails and policies and directives, while at the same time making sure the troops and the client they are providing a service too is happy.  These guys are where the rubber meets the road with contracts, and they have a lot of impact.

These mid-level field managers might have several site managers under them. Under those site managers, there might be a day shift, mids, and night shift supervisors.  They might have team leaders in charge of PSD details, and PSD teams might be permanently assembled or piecemeal depending on how the organization and man power is set up.  Rotations of folks coming in and out of that country/war zone has an impact on how things are done as well. There are so many organizational models and types of operations that contractors create, that it would be very interesting to try to tap into that and see what works and what doesn’t. Even PMSC’s from Europe and elsewhere bring their own brand of organization structure to the table, and it is fascinating to see that stuff in action.

Companies also lack the proper policies and incentives to grow leaders into those positions. This is a big problem out there, and it is something I have covered before. You will see managers in the field, hand pick whomever they want, and PM’s usually just go with that choice–partly because they really don’t have any guidance or support from corporate. Which is great if that manager knows how to do that, but absolutely sucks when they create really poor teams of leaders that the rest of us have to put up with.

With that said, the really poor teams of leaders are usually defined by guys that are extremely loyal to that manager, and pose no threat to that manager’s position.  Much like how dictators operate. It is how you get teams of yes men that do not question that manager, and it is also how you get group think scenarios.  PM’s would be very wise to pay attention to how and why mid-level managers pick the folks they pick.  Was it based on merit, experience and good leadership skills, or were they chosen based on ‘what’?

Also, if the company has poorly set up the pay and incentives with the idea of hanging on to good people, then growing leaders is damn near impossible. Or if they do not offer a way to advance in the organization that is fair and makes sense, then folks will have no interest in participating in that. We default back to how mid-level managers assemble crap teams, because either they are more concerned with loyalty or they just don’t have a lot to choose from–because the company really doesn’t care about ‘growing leaders’ or seeking good leaders during recruitment.

So why am I adding this to McChrystal’s deal on organizational structures and networks?  Hopefully companies will look at Crosslead and other ideas on how best to manage their folks and organize their companies for success. In a way, incidents that are extremely embarrassing to the industry and companies, are like mini-Operation Eagle Claws, and all companies should be striving to learn from their mistakes/embarrassments and continuously improve (Kaizen). Perhaps there is a better way of structuring your organization, and maybe you can do things that will create the necessary leaders to manage that? –Matt

 

 

Design, Teamwork, And Leadership Lessons From Gen. Stanley McChrystal: Must Watch
By Austin Carr
05-02-2012
McChrystal shared the lessons he learned as leader of the Joint Special Operations Command and talked about how they translate to business at Fast Company’s recent Innovation Uncensored conference.
For five years, retired General Stanley McChrystal led the Joint Special Operations Command, or JSOC, the branch of the military charged with special operations planning that was responsible for the death of Osama bin Laden one year ago. The successful raid on bin Laden’s compound took place after McChrystal’s tenure, but the crucial lessons he learned during his years commanding JSOC have applications in all industries.

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Games: Peter Singer Interview About ‘Call Of Duty’ And The Future Of Warfare

This is cool. Foreign Policy did an interview with Peter Singer about his consulting on the newest Call of Duty Black Ops game and I wanted to comment on it. Apparently this game has some pretty interesting input as to what future warfare will look like. The theme of the game is what if we ‘lose the keys’? Or hackers steal UAV’s from countries, and use them for whatever purpose. You as the player has to deal with that world. (no word yet if Cyber Lance is a concept being used in the game, but if it has guns, I am sure it has some kind of theme that is similar)

Definitely read this interview below and then watch the documentary that they put together. I liked this quote in the interview and it deserves some mention.

FP: How about the impact of these games on the public’s perception of warfare?
PS: Again, they are an entertainment platform. But you’ll notice that in the TV commercial I was in, everything that we were exploring a year ago as we were building out the game — well, news kept popping that confirmed the trends that we were identifying as important. Those who play the game will learn about trends and issues that are real and that are familiar to those in the defense base, but are not known widely: the criticality of rare-earth elements, the moving of more systems into the AI and robotic space. But when people point to video games, I point to something bigger in the perception of war: the end of the draft. Millions of kids are playing this game, but each year the U.S. Army has to persuade a little over 70,000 to join. During World War II, the U.S. public bought $185 billion in war bonds. During the last 10 years, we bought $0 in war bonds and gave the top 4 percent a tax break. If you want to talk about connections between the public and war, there are bigger things going on than video games.

That is quite the thing to get 70,000 young men and women to volunteer every year to join the military.  I remember during the peek of Iraq, recruiting was pretty tough and the military was doing everything they could to get kids to join. The military also depended upon contractors to fill in the blanks, and we did.  They also used stop loss and even called back some folks just to keep the all volunteer force staffed.

But all in all, it is pretty damn impressive that they are still able to get folks to volunteer. If video games are able to motivate kids to think about a career in the military, or influence tomorrow’s leaders in the military, then that is a big asset to our armed forces. Especially since these games help individuals to safely explore tactics and strategies of the battlefield, and help to feed the imagination, that then leads to innovations on how we do business. Life imitates art as they say.

Although games will never replace the blood, sweat and tears of real warfare. And anyone thinking that life in a combat zone is anything like a video game, will be very much in the wrong. They will quickly readjust to it’s boring, bitter and then momentarily frightening and extremely brutal realities. Nothing new there. Oddly though, soldiers in combat zones love to play these types of games….

But, even generals and soldiers play simulated war games, just to see how all of the pieces of the military are used for various scenarios. So it helps to see what that is, through the simple tools like a sand table all the way up to video games/red teams.

The final question in this interview is a good one too.

FP: The concept of Black Ops II seems ironic. Our own high-tech weapons are turned against us. Is this a cautionary tale?
PS: One of the changes in the real world is what I call “battle-zone persuasion.” The goal is not to blow up the enemy tank, but jam it, co-opt it, persuade it to do something that its owner doesn’t want it to do. This is new in war. You couldn’t persuade a spear to do something different after its owner threw it. You couldn’t call up Tom Cruise in his F-14 and say, “Maverick, recode all MiGs as F-14s, and all F-14s as MiGs.” A couple years ago, though, the Israelis turned off all the Syrian air defenses before they struck its nuclear facility, and then came Stuxnet. We are moving toward an era of battles of persuasion, as well as the traditional kinetic side. That’s one of the things the game does. The cautionary side is to know more about this and start to build some defenses against it.

Battle zone persuasion?  Interesting. I look at pseudo-operations in the same way. Hacking mindless weapon systems is one thing, but hacking a human would be the ultimate tool of chaos and destruction on the battlefield. Then you could use that guy or team to infiltrate companies/military units/terrorists/pirates/criminal groups, or even use them to hack other mindless weapon systems. They can create chaos from within, and find/exploit all of the weaknesses. That is quite the advantage.

It also demonstrates the importance of having some kind of an elephant chisel for our weapon systems we create. To be able to destroy these things before an enemy can use them against us. But yes, we should look at what could happen if someone took the keys, and games like this can help to imagine the possibilities, and even the counter to these acts.

Peter also mentioned an interesting aspect of modern warfare that ties in with mimicry strategy. Meaning the whole opensource warfare concept (mimicry of what others are doing), where everyone learns how to build weapons based on the input of a community of weapon builders. Not only that, but I think it is important to note that an incentivization process is happening as we speak that will only fuel these weapon builders. What I am talking about is the idea of youtube, and the reward an individual gets for showing off a creation in that arena.

Specifically, I am talking about this fake quadrotor with a machine gun video, that now has over 8 million views! (that is just on his upload, and not including the uploads of his video on other sites) How many folks that have watched this video, will go back to their garage and actually try to make a real weaponized quadrotor?  And with all of the available parts and information online to build such things, then the potential for ‘building snowmobiles‘ is there.

This process happens at lightning speed as viewers observe/orient/decide/act in the construction of their weapon. They want to mimic what they see, and do one better.  Or even improve upon it, all for the attention it gets on youtube (or for winning their fight). Moore’s Law applies as well, and will further help in the mad dash to create a better mouse trap.  Not to mention the weapon companies who are into the same game of ‘build it, and show it off’ to impress potential buyers of those weapons. That is a powerful concept if you ask me, and keeping one step ahead of it is extremely difficult. Video games like this can help us imagine the potential with this stuff, so innovations can be created to counter it. The future is now, as they say….. –Matt

 

 

Since When Does Brookings Make Video Games?
Military futurist Peter Singer — and consultant for the forthcoming Call of Duty — reveals what kind of dark assumptions are baked into the next blockbuster game.
BY MICHAEL PECK
MAY 8, 2012
The Internet has been abuzz over details — and several intriguing YouTube videos — of the upcoming “Call of Duty: Black Ops II,” scheduled to hit shelves in November. A sequel to the 2010 blockbuster “Call of Duty: Black Ops,” the latest iteration of the video game continues the saga of American and Russian operatives immersed in a complex 1960s Cold War plot. But much of the sequel takes place in 2025, when the United States is confronting China and when America’s high-tech arsenal of robotic vehicles is hacked, hijacked, and turned against its makers. Although the dark plot sounds like science fiction, it is actually based on solid real-world analysis provided by defense futurist Peter Singer, author of the bestselling Wired for War. Foreign Policy spoke with Singer about his work on the game:

Foreign Policy: There have been a lot of delicious rumors about Call of Duty: Black Ops II. What can you tell us about the game?
Peter Singer: [Laughs.] I’m just going to say the things that are already out there in the media. Essentially what they have revealed is that it builds upon the last game [Call of Duty: Black Ops]. The setting is broken into two parts. Some events take place in the Cold War of the 1980s, and most of it in the 2020s in a proto-Cold War that has emerged between the U.S. and China over a series of regional tensions and resource shortages. Essentially what we have done is take certain trends that are just now emerging, certain technologies that are at their Model T Ford stage, and move them forward into likely potential futures. The same for the political side as well, playing what happens if they move forward. We identified key trends shaping the current and future battlefield. Some you will see played out in robotics. A generation ago, this was all science fiction. Today, the U.S. military has 7,000 unmanned vehicles in the air, some of them armed, and 12,000 on the ground. We have 50 countries out there beginning to use military robotics. We might see evolution in other directions of robotics, such as bigger is not always better. An example in the game is the armed tactical quadcopter. As part of the marketing for the game, we put out a viral video of one of these made real. I know a Pentagon office has started looking at it and asking, “Why can’t we have this?”

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